After that, you need to activate the plugin, for this (after restarting Blender) we select the menu “File” - “User Preferences. Installing plugins is to copy the folder to the plugins folder, I needed to copy the io_scene_ac3d folder to my blender-2.76b-linux-glibc211-x86_64 / 2.76 / scripts / addons / folder in my distribution kit. ac) - we need to import them into Blender. Model files for FlightGear in AC3D format (*.
![ac3d scaling ac3d scaling](https://i.ytimg.com/vi/NSO9hyJufbI/maxresdefault.jpg)
There shouldn't be any problems with installing Blender, the distribution kit for your OS is downloaded from the official page - it is unpacked, and it starts. But we will use the ready-made 3D models of the Vostok-1 ship (we will tell you where they are) and create a simple 3D scene.įirst, let’s talk about the source of the models - they are posted on github - their author Victor Slavutinsky - created them for the FlightGear flight simulator, many thanks for his work.
![ac3d scaling ac3d scaling](https://i.ytimg.com/vi/Zhug0t7FWMo/maxresdefault.jpg)
![ac3d scaling ac3d scaling](http://www.inivis.com/ac3d/tutorials/contrib/chris/desk1_html_m6265db05.png)
AC3D SCALING FREE
The skill of modeling will not be superfluous.īlender is a cross-platform, free system for 3D modeling (+ animation), and it is also possible to “render” models in it.Ĭreating 3D models, especially spaceships, is not an easy task, and it can take months. That year, by the day of Cosmonautics, we did a little post about modeling the Vostok-1 spacecraft using OpenSCAD, this time we will continue the tradition and try in practice Blender. Robotics is interesting in that it is a synthesis of many areas - programming, design, mathematics, physics, and there is also modeling.